Patch log

Sell Fries updates — every change we can date

Sell Fries! [Anomaly] went live on 2026-09-24. The most recent change we can date is 2026-10-17: The shop gets a Halloween skin and a candy currency (Halloween update). Everything below is a dated signal, newest first, with the evidence type stated on every row so you can judge it yourself.

Last checked 2026-10-18

Read this before you trust a date

The developer does not publish a public changelog, so this log is built from dated, verifiable signals: official badge creation dates, the Roblox listing's own metadata, and same-day publisher reports. Every row states what the evidence actually is.

  • Badge timestamp
    Creation time returned by the official badge endpoint.
  • Listing title
    What the official game page shows today, read directly.
  • Same-day report
    A third-party post published on the date it describes.

verified means the signal is exact. partly verified means at least one part is inferred, approximate or single-sourced — the badge keeps the original wording, including any caveat.

Timeline

Dated changes, newest first

Timeline of the three dated Sell Fries changes: launch on 24 September 2026, badge expansion on 12 October and the Halloween update on 17 October
The same rows as the list below, on a line. The developer publishes no patch notes, so every date is tied to a checkable signal instead.
  1. partly verified

    The shop gets a Halloween skin and a candy currency

    Halloween update

    • The Roblox listing title now carries a Halloween tag (observed 2026-10-18 on the official listing).
    • Publisher code lists published on 2026-10-17 describe a candy reward, which implies an event currency exists.
    • Two code strings start circulating on the same day; see the codes page for what is and is not confirmed.

    EvidenceOfficial listing title; same-day publisher reports

    AffectedCodesClasses
  2. verified

    Win and Hard Mode badges added

    Badge expansion

    • Two new official badges appear: Win and Hard Mode, both created on 2026-10-12.
    • Their existence implies the escape and the harder difficulty were being tracked as first-class outcomes by this date.
    • A Hard Mode run reportedly adds The Giant to the night rotation from night two.

    EvidenceRoblox badge API creation timestamps

  3. verified (launch date approximate)

    The experience goes live

    Launch window

    • The earliest official badge (Welcome!) was created on 2026-09-24, which dates the public launch to that week.
    • The game reached roughly 84,000 concurrent players within its first month.

    EvidenceRoblox badge API; live player count on 2026-10-18

3dated entries so far. An entry is added only when a date can be traced to a named signal — undated chatter about "a new update" is not enough.

How to follow

Where a real patch shows up first

  • The game's own Roblox page carries the update timestamp and the current event title.
  • Official announcements land on the developer's Roblox group and community channels rather than a blog.
  • When a patch lands, class odds and upgrade prices are the two things that most often move; we re-check both.

What we re-check after a patch: class roll odds, upgrade prices and the anomaly set. Those three move most often, and all three are read straight from the live game rather than from a post.

Next

Keep reading

https://sellfrieswiki.com/updates/